142 lines
5.0 KiB
PHP
142 lines
5.0 KiB
PHP
<?php
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namespace App\Http\Controllers;
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use Illuminate\Http\Request;
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use App\Http\Resources\ContactResource;
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use App\Models\Contact;
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use App\Http\Resources\MomoResource;
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use App\Http\Resources\HistoryResource;
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use App\Models\Momo;
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use App\Models\Setting;
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use App\Models\HistoryPlay;
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use App\Models\HistoryDayMission;
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use Carbon\Carbon;
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class DUNGA extends Controller
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{
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public function settings()
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{
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$setting = Setting::first();
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return response()->json(array(
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'status' => true,
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'message' => 'Thành công',
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'contacts' => ContactResource::collection(Contact::where('status', 1)->get()),
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'note' => $setting->note,
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'ads' => $setting->ads,
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'active' => $setting->active,
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'history' => $setting->history,
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'only_win' => $setting->only_win,
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'limit' => $setting->limit,
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'week_top' => $setting->week_top,
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'day_mission' => $setting->day_mission,
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'hu' => array(
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'active' => $setting->hu,
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'roles' => array(
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'111'
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),
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'amount' => 10000
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),
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));
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}
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public function momo()
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{
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$setting = Setting::first();
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$momo = Momo::where('status', '!=', 3)->get();
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return response()->json(array(
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'status' => true,
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'message' => 'Thành công',
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'data_momo' => MomoResource::collection(Momo::where('status', 1)->get()),
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'game' => array(
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'active' => array('chanle2', 'chanle', 'taixiu2', 'taixiu', 'x3', 'hieu2so', 'lo', 'gap3'),
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'html' => view('game', compact('momo', 'setting'))->render()
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)
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));
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}
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public function minigame(Request $request)
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{
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$setting = Setting::first();
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if ($request->game == 'day_mission') {
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$total = HistoryDayMission::sum('receive');
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$dayLevel = explode('|', $setting->level_day);
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$receiveLevel = explode('|', $setting->gift_day);
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$gift = array();
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for ($i = 0; $i < count($receiveLevel); $i++) {
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$json = array(
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'level' => $dayLevel[$i],
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'gift' => $receiveLevel[$i]
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);
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array_push($gift, $json);
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}
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$day_mission = array(
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'data' => $gift
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);
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$game = view('dayMission', compact('day_mission', 'setting', 'total'))->render();
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}
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return response()->json(array(
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'status' => true,
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'message' => 'Thành công',
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'html' => $game,
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'game' => $request->game
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));
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}
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public function history()
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{
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$setting = Setting::first();
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return response()->json(array(
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'status' => true,
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'message' => 'Thành công',
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'history' => array(
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'status' => true,
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'message' => 'SUCCESS',
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'data' => HistoryResource::collection(HistoryPlay::limit($setting->limit)->get()),
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)
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));
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}
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public function hu()
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{
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return response()->json(array(
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'status' => true,
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'message' => 'Thành công',
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'amount' => 11111
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));
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}
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public function checkDayMission(Request $request)
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{
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$setting = Setting::first();
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$phone = HistoryPlay::whereDate('created_at', Carbon::today())->where('partnerId', $request->phone)->count();
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$amount = HistoryPlay::whereDate('created_at', Carbon::today())->where('partnerId', $request->phone)->sum('amount');
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$turn = HistoryDayMission::whereDate('created_at', Carbon::today())->where('phone', $request->phone)->count();
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if ($phone <= 0) {
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return response()->json(array('status' => false, 'message' => 'Oh !! Số điện thoại này chưa chơi game nào, hãy kiểm tra lại'));
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} else {
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$dayLevel = explode('|', $setting->level_day);
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$receiveLevel = explode('|', $setting->gift_day);
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for ($i = 0; $i < count($receiveLevel); $i++) {
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if ($turn < count($receiveLevel) && $amount >= $dayLevel[$i] && $amount >= $dayLevel[$turn]) {
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HistoryDayMission::create([
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'phone' => $request->phone,
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'amount' => $amount,
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'level' => $dayLevel[$i],
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'receive' => $receiveLevel[$i],
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'status' => 1,
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'pay' => 0
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]);
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} else if ($amount < (int)$dayLevel[$i]) {
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return response()->json(array('status' => false, 'message' => 'Bạn cần chơi '.number_format($dayLevel[$i] - $amount).' nữa !'));
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}
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}
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return response()->json(array('status' => true, 'html' => 'Thành công vui lòng đợi xử lý'));
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}
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}
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}
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