json(array( 'status' => true, 'message' => 'Thành công', 'contacts' => ContactResource::collection(Contact::where('status', 1)->get()), 'note' => $setting->note, 'ads' => $setting->ads, 'active' => $setting->active, 'history' => $setting->history, 'only_win' => $setting->only_win, 'limit' => $setting->limit, 'week_top' => $setting->week_top, 'day_mission' => $setting->day_mission, 'hu' => array( 'active' => $setting->hu, 'roles' => array( '111' ), 'amount' => 10000 ), )); } public function momo() { $setting = Setting::first(); $momo = Momo::where('status', '!=', 3)->get(); return response()->json(array( 'status' => true, 'message' => 'Thành công', 'data_momo' => MomoResource::collection(Momo::where('status', 1)->get()), 'game' => array( 'active' => array('chanle2', 'chanle', 'taixiu2', 'taixiu', 'x3', 'hieu2so', 'lo', 'gap3'), 'html' => view('game', compact('momo', 'setting'))->render() ) )); } public function minigame(Request $request) { $setting = Setting::first(); if ($request->game == 'day_mission') { $total = HistoryDayMission::sum('receive'); $dayLevel = explode('|', $setting->level_day); $receiveLevel = explode('|', $setting->gift_day); $gift = array(); for ($i = 0; $i < count($receiveLevel); $i++) { $json = array( 'level' => $dayLevel[$i], 'gift' => $receiveLevel[$i] ); array_push($gift, $json); } $day_mission = array( 'data' => $gift ); $game = view('dayMission', compact('day_mission', 'setting', 'total'))->render(); } return response()->json(array( 'status' => true, 'message' => 'Thành công', 'html' => $game, 'game' => $request->game )); } public function history() { $setting = Setting::first(); return response()->json(array( 'status' => true, 'message' => 'Thành công', 'history' => array( 'status' => true, 'message' => 'SUCCESS', 'data' => HistoryResource::collection(HistoryPlay::limit($setting->limit)->get()), ) )); } public function hu() { return response()->json(array( 'status' => true, 'message' => 'Thành công', 'amount' => 11111 )); } public function checkDayMission(Request $request) { $setting = Setting::first(); $phone = HistoryPlay::whereDate('created_at', Carbon::today())->where('partnerId', $request->phone)->count(); $amount = HistoryPlay::whereDate('created_at', Carbon::today())->where('partnerId', $request->phone)->sum('amount'); $turn = HistoryDayMission::whereDate('created_at', Carbon::today())->where('phone', $request->phone)->count(); if ($phone <= 0) { return response()->json(array('status' => false, 'message' => 'Oh !! Số điện thoại này chưa chơi game nào, hãy kiểm tra lại')); } else { $dayLevel = explode('|', $setting->level_day); $receiveLevel = explode('|', $setting->gift_day); for ($i = 0; $i < count($receiveLevel); $i++) { if ($turn < count($receiveLevel) && $amount >= $dayLevel[$i] && $amount >= $dayLevel[$turn]) { HistoryDayMission::create([ 'phone' => $request->phone, 'amount' => $amount, 'level' => $dayLevel[$i], 'receive' => $receiveLevel[$i], 'status' => 1, 'pay' => 0 ]); } else if ($amount < (int)$dayLevel[$i]) { return response()->json(array('status' => false, 'message' => 'Bạn cần chơi '.number_format($dayLevel[$i] - $amount).' nữa !')); } } return response()->json(array('status' => true, 'html' => 'Thành công vui lòng đợi xử lý')); } } }