51 lines
988 B
C#
51 lines
988 B
C#
using System;
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using System.Drawing;
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using System.Net;
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using System.Net.Sockets;
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using System.Windows.Forms;
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using Server.Handle_Packet;
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namespace Server.Connection;
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internal class Listener
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{
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private Socket Server { get; set; }
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public void Connect(object port)
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{
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try
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{
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IPEndPoint localEP = new IPEndPoint(IPAddress.Any, Convert.ToInt32(port));
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Server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp)
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{
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SendBufferSize = 51200,
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ReceiveBufferSize = 51200
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};
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Server.Bind(localEP);
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Server.Listen(500);
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new HandleLogs().Addmsg($"Listenning to: {port}", Color.Green);
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Server.BeginAccept(EndAccept, null);
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}
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catch (Exception ex)
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{
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MessageBox.Show(ex.Message);
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Environment.Exit(0);
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}
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}
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private void EndAccept(IAsyncResult ar)
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{
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try
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{
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new Clients(Server.EndAccept(ar));
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}
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catch
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{
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}
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finally
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{
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Server.BeginAccept(EndAccept, null);
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}
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}
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}
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